CWE-130: Improper Handling of Length Parameter Inconsistency

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Description

The product parses a formatted message or structure, but it does not handle or incorrectly handles a length field that is inconsistent with the actual length of the associated data.

Extended Description

If an attacker can manipulate the length parameter associated with an input such that it is inconsistent with the actual length of the input, this can be leveraged to cause the target application to behave in unexpected, and possibly, malicious ways. One of the possible motives for doing so is to pass in arbitrarily large input to the application. Another possible motivation is the modification of application state by including invalid data for subsequent properties of the application. Such weaknesses commonly lead to attacks such as buffer overflows and execution of arbitrary code.


ThreatScore

Threat Mapped score: 0.0

Industry: Finiancial

Threat priority: Unclassified


Observed Examples (CVEs)

Related Attack Patterns (CAPEC)


Attack TTPs

N/A

Modes of Introduction

Phase Note
Implementation N/A

Common Consequences

Potential Mitigations

Applicable Platforms


Demonstrative Examples

Intro: In the following C/C++ example the method processMessageFromSocket() will get a message from a socket, placed into a buffer, and will parse the contents of the buffer into a structure that contains the message length and the message body. A for loop is used to copy the message body into a local character string which will be passed to another method for processing.

Body: However, the message length variable from the structure is used as the condition for ending the for loop without validating that the message length variable accurately reflects the length of the message body (CWE-606). This can result in a buffer over-read (CWE-125) by reading from memory beyond the bounds of the buffer if the message length variable indicates a length that is longer than the size of a message body (CWE-130).

int processMessageFromSocket(int socket) { int success; char buffer[BUFFER_SIZE]; char message[MESSAGE_SIZE]; // get message from socket and store into buffer //Ignoring possibliity that buffer > BUFFER_SIZE if (getMessage(socket, buffer, BUFFER_SIZE) > 0) { // place contents of the buffer into message structure ExMessage *msg = recastBuffer(buffer); // copy message body into string for processing int index; for (index = 0; index < msg->msgLength; index++) { message[index] = msg->msgBody[index]; } message[index] = '\0'; // process message success = processMessage(message); } return success; }

Notes

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